7th Sea: A Great Star Falls – Fighting Schools

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7th Sea: A Great Star Falls | System | Character Creation | Skills | Fighting Schools | Magic (GlamourLaerdomPyeryem) | Advantages | Arcana

Nations (AvalonCastilleEisenMontaigneUssuraVesten/VendelVodacce) | Religions | Organisations and Societies | Character List | Interludes


Fighting Schools, also known as Swordsman's Schools, are administered by the Swordsman's Guild and are the only groups of people in Théah permitted to enter into Duels. When selecting a Fighting School, you gain both of the Skills of that School at the rank you've purchased, along with a Pin that identifies you as a member of the Swordsman's Guild.

Purchasing a Fighting School at Apprentice level costs 2 Points, and at Journeyman level costs 4 Points.

If you're purchasing a Fighting Style that belongs to a secret society, you'll also need to purchase the relevant Advantage.

Please refer to the List of Skills for details on what each Skill does.

Schools of Avalon

Andrews
Skills: Athlete & Sword

Donovan
Skills: Sword & Buckler

Finnegan
Skills: Pugilism & Wrestler

Goodfellow
Skills: Bow and Arrow & Hunter

MacDonald
Skills: Athlete & Heavy Weapons

Robertson
Skills: Sword & Cloak

Schools of Castille

Aldana
Skills: Courtier & Sword

Gallegos
Skills: Athlete & Sword

Soldano
Skills: Athlete & Sword

Torres
Skills: Cloak & Sword

Zepeda
Skills: Athlete & Whip

Schools of Eisen

Drexel
Skills: Dirty Fighter & Heavy Weapons

Durchsetzungburg
Skills: Sword & Scholar

Eisenfaust
Skills: Heavy Weapons & Panzerhand

Gelingen
Skills: Dirty Fighter & Doctor

Höpken
Skills: Athlete & Crossbow

Pösen
Skills: Polearm & Animal Handler (Horse)

Steil
Skills: Commander & Courtier

Unabwendbar
Skills: Commander & Scholar

Schools of Montaigne

Boucher
Skills: Criminal & Knife

Gaulle
Skills: Sword & Knife

Rois et Reines
Skills: Firearms & Heavy Weapons

Tout Près
Skills: Dirty Fighter & Sword

Valroux
Skills: Sword & Knife

Schools of Vendel and Vestenmannavnjar

Halfdansson
Skills: Polearm & Whaler

Kjemper
Skills: Heavy Weapons & Shield

Larsen
Skills: Sword & Street Rat

Leegstra
Skills: Heavy Weapons & Wrestling

Loring
Skills: Athlete & Panzerhand

Rasmussen Pistol
Skills: Courtier & Firearms

Siggursdottir
Skills: Athlete & Hand Axe

Snedig
Skills: Sword & Doctor

Swanson
Skills: Dirty Fighting & Sword

Urostifter
Skills: Athlete & Heavy Weapons

Schools of Vodacce

Ambrogia
Skills: Sword & Dirty Fighter

Bernoulli
Skills: Sword & Pugilist

Cappuntina
Skills: Knife & Performer

Lucani
Skills: Heavy Weapons & Pugilist

Villanova
Skills: Sword & Knife

Schools of Ussura

Bogatyr
Skills: Hunter & Heavy Weapons

Buslayevich Bowman
Skills: Bow and Arrow & Animal Handler (Horse)

Dobrynya Wrestling
Skills: Athlete & Wrestler

Pirate Schools

NOTE: Characters with the Rogers school do not receive a Pin, but instead gain knowledge of Pirate Cant, allowing them to communicate easily with other pirates. They are also known to authorities somewhere in Théah as a pirate, and are wanted for arrest.

Rogers
Skills: Sword & Dirty Fighter

Church Schools

Monastic Order of Avalon
Skills: Dirty Fighter & Pugilist

Rossini Halberdier
Skills: Polearm & Wrestler

Swords of Solomon
Skills: Sword & Shield

Society Schools

NOTE: You will need to also purchase a Membership Advantage for the Society you wish to purchase a Fighting School in.
Characters with Schools connected to a Secret Society do not obtain a Pin, and as such receive neither the benefits nor the drawbacks of membership in the Swordsman's Guild.
Schools connected to publicly-known organisations still receive a Pin

Bonita (Invisible College)
Skills: Athlete & Sword

Desaix (Rose and Cross)
Skills: Sword & Knife

El Puñal Occulto (Los Vagos)
Skills: Sword & Knife

Gustavo (Los Vagos)
Skills: Sword & Animal Handler (Horse)

Mortis (Der Kreuzenritter)
Skills: Criminal & Knife

Necare (Sophia's Daughters)
Skills: Knife & Spy

Shield Man (Explorer's Guild)
Skills: Athlete & Dirty Fighter

Vipera ex Morsi (Rillescare)
Skills: Dirty Fighter & Knife